All tagged golang

Generics in Go

Generics what now? This friendly, down-to-earth tutorial series explains how Go’s generic functions and types work, why we need them, and where we can use them.

Iterators in Go

The iterator proposal is a neat way to write “lazy loops”, where we never generate more results than we actually use. Let’s see what that would look like in Go programs.

Rust vs Go in 2024

Which is a better choice, Rust or Go? Which language should you choose for your next project, and why? How do the two compare in areas like performance, simplicity, safety, features, scale, and concurrency?

Writing a Go fuzz target

Let’s continue our exploration of fuzz testing in Go with a look at how to write a fuzz target for a (nearly) realistic function. This time we’ll try to detect a common kind of bug involving a confusion between runes and bytes.

Fuzz tests in Go

Fuzz testing is Go’s clever way of generating new test inputs that you didn’t think of—and that may flush out some hidden bugs. Stand by for things to get a little fuzzy!

The Tao of Go

What is the Tao of Go, and how can we work with it, like a surfer going with the waves instead of struggling against them? By being kind, simple, humble, and not striving; here’s how.

Random testing in Go

Choosing good test cases for our Go programs can be a bit hit-and-miss. What if we could automate that process? Let’s talk about randomisation, property-based testing, and Go’s built-in fuzz testing feature.

The adapter pattern in Go

How do you test a database without a database? Don't worry, this isn't one of those Zen puzzles. I have something more practical, but equally enlightening, in mind. Let’s use the adapter pattern to solve the riddle.

Standalone test scripts

Wouldn't it be nice if we could run test scripts directly from the command line? The standalone testscript tool does exactly that. Let’s see how to use it to create simple, self-contained issue repros.